Showing posts with label Charlie Brooker. Show all posts
Showing posts with label Charlie Brooker. Show all posts

Thursday, May 30, 2019

TV Review: Black Mirror Season 4


Black Mirror Season 4 created by Charlie Brooker



I remember a story in Plato's Republic about a guy traveling along a road who noticed a group of people gathering on the side up ahead. He asked what they were looking at. Someone told him it was a dead carcass that looked horrible. At first, the guy's attitude was, "I don't want to look at that." But he had that nagging feeling that it would be interesting in a macabre way. He debated with himself--it was far too late to help out; he had places to be; he'd be giving in to baser instincts to take delight in the suffering of others. He still felt the nagging, which only became stronger. By the time he got to the spot he was very worked up and shouted, "Feast yourselves, you damn eyes of mine!" I feel that way about Black Mirror--it's often about the misery that technology inflicts on us, though we are the ones who came up with the tech, so the blame isn't in our gadgets but in ourselves. Bleak pessimism can be cathartic or just annoying, depending on how you feel about it. Here's an episode-by-episode rundown of Season 4...

Episode 1, USS Callister--A brilliant coder is co-founder of a company that provides a massively multiplayer online role-playing game (MMORPG) set in a Star Trek-like universe. He's a creative genius but also awkward and too nerdy for his own good. He has his own version of the game with his own rules and own modifications. One disturbing modification is how he has characters that are copies of his co-workers. These characters are totally subservient to him (unlike their real-life counterparts). A new female coder joins the company, setting a new twist to what's going on in the co-founder's private MMORPG. The episode is a little predictable. The final plan and the ending don't make a lot of sense, undercutting a reasonably intelligent setup. The show presents an interesting but totally artificial problem which makes for ultimately uncompelling viewing.

Episode 2, Arkangel--A slightly paranoid mom volunteers for a trial of a new technology that's about to hit the market. The tech is Arkangel, a chip inserted in her daughter's skull that let's the mom track where the daughter is, her vital statistics, and what she sees. The system comes with a filter that will pixelate anything traumatic that the daughter sees, like a neighbor's barking dog. After a couple of years of use (and after the system was banned partly because the process is irreversible), the mom turns off the tablet linking her too closely to her growing daughter. Of course, the mom doesn't throw the thing away, just stores it in the attic. By the time the daughter is a teen, the temptation is too much not to leave the tablet in the attic. She sees more of her daughter's life than she should. The daughter finds out and goes ballistic. The story was highly predictable for me, which could be okay if there were other compensating qualities. The acting was just so-so and the idea is recycled from earlier seasons. There's no deep insight or understanding of the mother/daughter relationship. The episode is not particularly enjoyable or interesting.

Episode 3, Crocodile--A young couple, Mia and Rob, drive home on an isolated road after a night of clubbing and drinking. Their fun buzz is ruined when they hit and kill a bicyclist. Rob decides to cover up the accident, throwing the body and the bike into a nearby lake. Mia is unhappy about that but promises never to tell. The story then jumps ahead fifteen years. She's now married to someone else and has a nine-year old son. She goes to a conference where Rob drops in on her. He's gone sober and wants to confess anonymously to the wife of the bicyclist. Mia doesn't, realizing anonymity won't work. She winds up killing Rob in her hotel room. She tries to cover up that crime, leading down a spiral of death and hopelessness. The episode is exceptionally bleak (she winds up killing a lot of people in hands-on grisly ways) and the way she is finally caught is so unbelievable it comes off as desperate writing.

Episode 4, Hang the DJ--A seemingly idyllic resort matches people up to test their compatibility with the hope of making a perfect match. Individuals go through several relationships until the system can match two people with 99.8% compatibility. Frank and Amy have their first pair-up which lasts only 12 hours (a number generated by the system based on the data they have collected). They hit it off really well and are bummed that they have to separate. They start going through other relationships which are more or less unsatisfying. Eventually, they start to question the validity of the system. The surprise twist seems obvious and like the other relationships, is more or less unsatisfying. The episode borrows too much from earlier episodes in Black Mirror.

Episode 5, Metalhead--Three desperate people make it to a warehouse in a clearly post-apocalyptic environment. They hunt carefully through for just the right package, but not carefully enough. A four-legged robotic tracker attacks them, killing two of them on the spot. The final person flees in terror, with the episode chronicling that flight. The premise is very lean, a characteristic enhanced by the black and white cinematography. The episode looks stylish without having the emphasis solely on the style. As the woman tries to outsmart the robot, she has many challenges. The story is harrowing and exciting in the right blend. True to the show, the ending is not so upbeat but at least it fits with the story and the humanity of the characters it portrays.

Episode 6, Black Museum--A young woman traveling to visit her father stops to power up her car (it's run on solar panels) and goes into Rolo Haynes's Black Museum, a place collecting all sorts of technological devices used experimentally to help others. All of the devices wound up being parts of crimes. Rolo is the curator of the museum, which only has the young woman as a guest. After explaining a few exhibits, he takes her to the star attraction behind the velvet curtain. The episode starts out as an anthology of shorter stories but they all tie together building to the finale. The gore content gets too high early on and the story gets too predictable at the end.

Overall, the season is a disappointment for me. The only episode I liked was Metalhead. Series creator and writer Charlie Brooker is too focused on the idea of uploading human consciousness with little new to say in episode after episode. The show is very pessimistic about both human nature and technological advances. It really is the sort of roadside carnage that we all should look away from but sadly too often don't.

Available on Netflix, though I don't recommend it.

Thursday, April 4, 2019

TV Review: Black Mirror: Bandersnatch (2018)

Black Mirror: Bandersnatch (2018) written by Charlie Brooker and directed by David Slade


When I was a kid in the early 1980s, I loved reading the "choose your own adventure" books. Every couple of pages the reader would have to make a choice for the characters, moving the plot in different directions and to alternate endings (though I do remember one book where you were lost in a cave and kept going back and forth between pages 84 and 125). I had fun exploring various choices and endings.

In imitation of those books, the Netflix movie Bandersnatch is a "choose your own adventure" story where viewers make choices for the main character. The early choices, like what he has for breakfast, are fairly inconsequential, more of a practice run at making choices and using the controller (I watched it on a iPad, so I could just touch the choice, I didn't need to use a TV remote). As the story moves along, more important decisions must be made. In the story, young programer Stefan Butler (Fionn Whitehead) wants to create an adventure computer game called "Bandersnatch," based on a fantasy novel of the same name. The novel was a "choose your own adventure" work (though the book in the movie is much, much larger than any " choose your own adventure" book I have ever seen). The book was written by a brilliant but ultimately insane author. Adapting it for a home computer (the story is set in 1984, so a very early home computer) is more of a challenge for Stefan, especially as he deals with the anniversary of his mother's death and a looping narrative where he relives scenes from the past and the present.

The movie is very self-aware. It starts to deal with big issues like free will and responsibility. Stefan feels responsible for his mother's death (though what happened to her is much more complicated than such a simple interpretation). That more interesting narrative gets drowned out by the desire of the creators of this show to be cleverly self-referential. Stefan has a growing awareness that he's not in control of his life. He comes just short of staring at the camera and asking the viewer what we want him to do. I found that distracting and made the story more mechanical than engaging. In a typical movie, viewers identify with a main character (like Luke Skywalker or Indiana Jones) and while it seems intuitive that choosing actions for the main characters would strengthen that identification, the opposite happens in Bandersnatch. The viewer and the main character are deliberately divided, making this an exercise in narrative manipulation rather than an immersive experience. Stefan is a fictional character who really does not have free will precisely because he is a fictional character. The movie is self-aware to a fault.

Throughout the movie (and even at the end), there are opportunities to go back and try different branches, which I appreciated since I was curious about different elements of the story. With a book, it's easy to backtrack and try different routes. This movie was able to do that to some extent, though not in as satisfying a way as with a book. I felt that a few of the endings were lazy or poorly written. Often, these unsatisfactory endings immediately send the viewer back to an important decision point, presumably to make a different decision along the intended narrative track.

Overall, I was disappointed. The idea is great but the meta nature of the narrative worked against it rather than for it. Also, it definitely comes down against free will since the character really doesn't have it (the viewer seems to have control of almost everything) and the viewer is constantly shuttled back into a main narrative that the filmmakers seem to prefer (so the viewer doesn't really have control after all).

Not recommended.

This is currently (April 2019) streaming on Netflix.


Wednesday, December 7, 2016

TV Review: Black Mirror Season 3 (2016)

Black Mirror Season 3 (2016) created by Charlie Brooker


Black Mirror is a science fiction anthology series by Charlie Brooker originating on the UK's Channel 4. The stories focus on the negative impact of technology on human life. All the stories are set in the near future with many familiar elements taken to a logical (and often tragic) conclusion. The title refers to a screen (such as a smart phone or tablet) that is off--it gives a cold and dark reflection of what's in front of it. The series is deliberately unsettling and challenging.

Netflix has picked up the series for its third season. Here's an episode by episode review:

"Nosedive"--Lacie (Bryce Dallas Howard) is a socially ambitious woman in a near-future dominated by social media rankings. Everyone goes around with their phones giving people one- to five-star votes as they interact. Lacie is hovering between 4.2 and 4.3. She's moving out of a place she was sharing with her brother. The new, very upscale place she wants to move into is a little too expensive but if she can get her rank up to 4.5 there's a twenty percent discount. She has a ranking consultant who helps her get ahead and a big opportunity arises when an old friend (Alice Eve) invites Lacie to be maid of honor at her wedding. The wedding will have lots of over-4.5 people, so if Lacie can do well she can spike her popularity and make her ambitions come true. The trip to the wedding doesn't go smoothly and Lacie watches her chance slip away.

The story is a sharp satire of the shallowness of seeking others' approval. Ratings don't just come from friends and co-workers--even random people like baristas and cafe patrons give out rankings. People have a certain expectation of getting five stars all the time, regardless of the importance or depth of their social interaction. The rankings don't just effect how other people judge you, they also effect work opportunities, shopping options, etc. Everyone has a false smile and a perpetually sunny disposition just in hopes of moving a bit up the scale. But is there any true happiness in the system?

The show isn't entirely bleak. Lacie's brother has little ambition but also seems perfectly content playing virtual reality games with his friends. He sees the shallowness of her ambition and tells her so. Others she runs into along the way show ambivalence toward or even rejection of the ranking system, demonstrating that she does have other options, even if they aren't socially recognized and approved options.

"Playtest"--Cooper is an American traveler whose trying to get away from his tough home life. He's been caring for his dad who just died from Alzheimer's. Cooper doesn't understand his mom, not even how to talk to her. So he sneaks out on a world tour. In England he runs out of cash. The "odd jobs" app on his phone offers an experimental playtest of a new game being developed by a reclusive Japanese designer. The game runs through a neural interface and is designed to test how much fear the subject can endure, using information gleaned from the subject's own brain. Not a good premise for a show called "Black Mirror," eh?

The premise is fairly interesting and as always the technology seems like it's only a few years off. I enjoyed the execution up to a point but found it getting repetitive and less believable and therefore less engaging in the final five or ten minutes.

"Shut Up and Dance"--Kenny is a typical teenage boy. He's got a part-time job at a fast food restaurant, an annoying sister who always borrows his laptop, and a bicycle for transportation. His sister downloads some malware which he tries to get rid of, but the removal software lets some hackers access his computer's camera. Soon enough, he gets an email saying they will release a compromising video of Kenny captured by the laptop camera unless he does exactly as they tell him. They send a video clip (which the viewers only see the beginning of) to convince him they've got the goods. He begins complying. At first, they only want to race him across town but the situation gets worse and worse as he runs into other people who are in his same situation (being blackmailed with online content of misdeeds).

The downward spiral is fairly rapid and quite horrific. Kenny gets to the point where he has to commit even graver crimes than he already has but it never occurs to him that he's just digging himself in deeper. The shame and the hope of hiding is so strong, any common sense is lost. It's a very bleak indictment of human behavior with a very bleak outcome. I can't say I enjoyed this episode.

"San Junipero"--In 1987, a shy young woman goes to a club and meets a party girl. They strike up a friendship, meeting the next week at the same club in the town of San Junipero. The third week, it's 1980 so something weird is definitely going on, especially since the people aren't really bothered by the time disparity (though they do notice).

The ultimate reveal of what's going on is not a surprise, though the ambiguity of the ending is. Viewers are left to their own interpretation of events, whether the characters made the right choice or not. The ending could be taken as exceptionally bleak or as uncharacteristically upbeat. Bleak seems like the proper interpretation, given the show's general tone.

"Men Against Fire"--Near-future soldiers are tasked with eliminating a threat to humanity--the Roaches. Roaches are subhuman monsters (they have human bodies but horrible faces) who raid local villages for food and spare parts. The soldiers are helped by implants that link them to technical data and intelligence as well as reward them with erotic dreams. One soldier is hit by a Roach's tech weapon and his implants start to malfunction. Or are they?

Though predictable, I found the story engaging and the moral considerations more challenging than the short-hand oversimplifications often presented by modern media.

"Hated in the Nation"--A veteran detective inspector is joined by a transfer from the cyber crimes division for her next investigation. A columnist who is despised by the general populace for her hateful article about the death of a wheel-chair bound woman has died violently. The husband claims it was suicide, saying his wife tried to cut her head open before gashing him and slitting her own throat with a broken bottle. The detectives chase a lot of dead ends until another media pariah dies the next day under similar circumstances. The two dead people also share a weird on-line connection.

I found the investigation interesting but the ultimate villain, a Saw-like character, seemed more to serve the moral of the story than to be an actual character. The villain wasn't believable. The awfulness of the ending is mitigated by a slight up-beat at the end, which is surprising for this series.


Overall, I think this season was a mixed bag, which is something to be expected with an anthology show. The show is a bit tough to watch because of the relentless pessimism and, after a few episodes, it's easy to guess where some stories are going. Even so, the writing is intelligent and performances are good. "Nosedive" and "Men against Fire" were my favorite episodes. If you are interested in watching, start with those and then go in this order until you are unsatisfied:
  • Hated in the Nation
  • Playtest
  • Shut Up and Dance
  • San Junipero
The third season is available only streaming on Netflix.

Parental Advisory: The show is rated TV-MA, the small screen version of the R rating. I would say it is a very hard R, not just because of the challenging and difficult ideas but also for lots of swearing and violence and sex. I'd say the show is for mature teens and up.

Saturday, June 1, 2013

TV Review: Dead Set (2008)

Dead Set directed by Yann Demange and written by Charlie Brooker


ZPAA rating

Adults only

Gore level

10 out of 10--I never thought I'd see more gore than in the Romero zombie movies, but here it is--there's too much to describe, this show is practically an 11 on a 1 to 10 scale.

Other offensive content

Some scantily-clad women with no nudity (though lots of parts are hanging out); lots of foul language; smoking; bad attitudes towards others; human on human violence, including shooting and stabbing; some shadowy scenes of kissing/making out.

How much zombie mythology/content

There is no explanation for the zombie outbreak. They are fast-moving, carnivorous zombies like in 28 Days Later. They are unlike 28 Days Later since the person has to die before turning zombie. A zombie bite is more or less fatal but it takes a little while after death for the ex-person to rise.

How much fun

This is billed as a "comedy/horror/drama" though I didn't laugh all that often. The comedy is more dark satire of reality TV (and the Big Brother program in particular) rather than slap-stick comedy. I'm okay with that, but you have to realize it's no Shaun of the Dead or Zombieland.

Synopsis & Review

The inevitable zombie apocalypse never comes at a convenient time. People stuck at work or stuck in traffic or stuck in the tubes or stuck in the suburbs or stuck outside the pub. Dramatically, that works nicely so instead of hunkering down and waiting it out, people are forced to move around through a completely inhospitable environment to get to where they want to be. What could be more inhospitable to safety and sanity than a reality TV show set?

In Dead Set, a short series for Channel 4 (it's five episodes representing about two and a half hours running time), the British version of Big Brother is having an eviction night, meaning one of the contestants is about to be voted out of the house. We see both the contestants and the behind-the-sceens production crew, though the story is focused on Kelly, possibly the lowliest employee on the set. She's the girl who has to get the coffees and the sandwiches and whatever random things the producers want. And nobody remembers her name, especially the insufferable producer. She's been seeing one of the guys on the set, who apparently has dated just about every female on the crew. Kelly has a real boyfriend in the outside world but she's a little stressed out and confused about her life.

The producer is stressed because, as they come to broadcast time, news reports of riots breaking out across England are taking over all the stations. Will they be pre-empted by real-life drama? He uses his rudeness, bravado, and arrogance  to keep  the crew and the housemates ready to go. The show does go on, but the zombie invasion comes right after the station break. Zombies make it into the production facility but not into the sealed-off Big Brother house. The housemates are completely unaware that the rest of the world is falling apart. Of course, they are clueless and narcissistic to begin with, so hilarity and horror ensues.

The premise is well-thought out. Kelly's ability to scrounge quickly translates to survival skills in the new zombie paradigm. The producer is also a survivor, having guided many reality shows and manipulated many people into doing his bidding. He gets locked in a green room with someone while Kelly has to face the contestants incredulity and incompetence. A side story follows the boyfriend as he tries to make it back to the set.

The zombie gore is full-on and not for the faint of stomach. The satire is also pitch-black and was a little too dependent on familiarity with Big Brother and reality TV (they had actual on-screen talent from Big Brother like Davina McCall). I felt like I missed some of the jests and jabs at the genre. I saw moments that could have been funnier if I'd had the bigger context. The obnoxious yet cunning producer is an interesting if unlikeable character. Kelly and her boyfriend are likeable and keep you hoping for a good outcome. Yeah, right...

If you're a fan of reality TV like Big Brother and zombies a la George Romero, you will enjoy this show a lot.

The show is available from Amazon for instant streaming.